New NGBC video!

hateful_liar

Armored Scrum Object
Joined
Nov 15, 2003
Posts
249
Very nice, thanks for the heads up.

Not really digging that sound effect when a character does a sdm. Sounds like a lightsaber muffled by a pillow.
 

SouthtownKid

There are four lights
20 Year Member
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Oct 12, 2003
Posts
28,936
hateful_liar said:
Not really digging that sound effect when a character does a sdm.
Wonder Twin powers -- ACTIVATE!

So the FF characters' profiles come from RBS...that explains Mai's DM in the last video, but Terry doesn't seem to be his RBS self. He doesn't even have Rising Tackle, does he?
 

JHendrix

Jello Pudding Pop, Y'know? Like that whole Bill C
Joined
Jun 27, 2001
Posts
9,436
Wow, is it just me or do the sprites look a bit nicer in this? Not just the new stuff, I mean like old sprites ala Kyo, etc.

I hope this plays along the lines of KOF2k3 just w/o the broken Duo-Lon.
 

Alex0916

Bling kills, but...,
Joined
Jul 15, 2003
Posts
645
hateful_liar said:
Not really digging that sound effect when a character does a sdm. Sounds like a lightsaber muffled by a pillow.
It doesn't sound all that bad to me. I really like that BG that Hanzo and Cyber Woo are fighting on. I can't wait for this game. *scratches both arms like a fiend*
 

FrostbayneAucti

Tung's Hair Stylist
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Aug 30, 2004
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1,035
Cyber Woo looks bad ass though. Digging his little controller guy/girl (couldn't tell)
 

AKscrube

Overtop Pathfinder
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Oct 1, 2002
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104
i like how after Cyber Woo gets knocked out, Ai comes in...i like that, instead of one character dies = you're done
 

Fygee

Bewbs! Z'OMG, Teh BEWBS!,
25 Year Member
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Apr 21, 2001
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This game utterly reeks of cool. The way the sprites move, particualrly the new ones, look fantastic, and the SDMs look very impressive. The sound effect for them is a little weird, but not too bad.

I'm a little disappointed with the music. It sounds nice from a technical standpoint, particularly since it sounds like they through in a few Neo-Geo sounding instruments in there, but it sounds like its utterly devoid of any kind of melody. Reminds me of KOF '01...not a good thing. On the plus side though, its a little less sugary and synthy like Studio Aqua's recent soundtracks.
 

Blue Steel

previously "bubu_X"
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Posts
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AKscrube said:
i like how after Cyber Woo gets knocked out, Ai comes in...i like that, instead of one character dies = you're done
I'm not sure if this is confirmed yet, remember it's not been released yet, so who knows how the system is actually going to work? Remember all the pics of the fatalities on the SS0S website, and then when the game was released for the AES the fatalities magically vanished.
 

KRONOS

Hardened Shock Trooper
Joined
Feb 18, 2004
Posts
431
hateful_liar said:
Not really digging that sound effect when a character does a sdm. Sounds like a lightsaber muffled by a pillow.

I hear ya. I thought the same thing when I went to the 'Naval' location test. Sounded like a vaccum cleaner finishing off a hamster. Terrible.
 

Blue Steel

previously "bubu_X"
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Feb 26, 2003
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The noise is just different from what we're used to. I'm sure it will grow on us. To me it sounds like a ray gun of sorts.
 

Jedah Doma

Chroma Ma' Doma!,
Joined
Jun 5, 2004
Posts
9,902
Wow, looks like a damn fine game. It looks like what Capcom Evolution wishes it could have been.
 

Blue Steel

previously "bubu_X"
Joined
Feb 26, 2003
Posts
3,862
Jedah Doma said:
Wow, looks like a damn fine game. It looks like what Capcom Evolution wishes it could have been.
No, Capcom hasn't put effort into anything new in years. SNK Playmore is actually making new sprites (Asura, Marco, Cyber Woo, etc.).
 

Orpheus

One Nut,
20 Year Member
Joined
Nov 28, 2000
Posts
4,286
Jesus fucking Christ.
Yet again, the video does not work.
Could someone mirror that shit please.
Thanks.
 

Orpheus

One Nut,
20 Year Member
Joined
Nov 28, 2000
Posts
4,286
Once again, could someone PLEASE mirror this vid?
Thanks.
 

Yamazaki_RJ

Overtop Pathfinder
Joined
Sep 19, 2003
Posts
101
After saw this, I'm impressed. The bad/badly done ideas from previous games made me sceptical about SNKP's creative abilities, but Marco is well done! :)
And Hanzo too, although his voice isn't all impressive...

What a strange sound a DM execution is making... What the hell... :conf:
 

AztekNinja

Fire Starter, Instigator, the guy from RE5
Joined
Dec 23, 2001
Posts
1,803
That stage where CyberWoo fights is tight...the fucken' head in the background is dope. Anyone known when this game will hit cades in the U.S?
 
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