Cancel Chart
A B C D
standing C C X/X C
standing close C C C C
crouching C C C/X X
jumping X X X X
jumping diagonal X X X X
Special Normals
Useless Axe: Press f + A
Doomed Demon: press f + B
Amputation: press df + B
Special Moves
Flames in Need of the Sun: f, d, df + A or C (strong) SC
Flames in need of a Sun: d, df, f + A or C
The Mirrors Vanquishing Flames: d, db, b + A or C
Flames That Bite The Lion: Near opponent, b,db,d,df,f + B or D (strong) SC
Super Moves
Serpent Of The Dark Ages: d,db,b,db,d,df,f + A or C (hold to delay)
MAX 2
Serpent Of The Dark Ages: d,db,b,db,d,df,f + A + C (hold to delay)
Exceed
Orochi: Press D, C, d, C,D
Some nifty combos I found
Jumping deep D, standing close C, Useless Axe, Flames in need of the sun (C)
Jumping deep D, standing close C, Useless Axe, Flames That Bite The Lion (D)
Jumping deep D, standing close C, Useless Axe, Flames in need of the sun (C) (3 hits) Super Cancel, Serpent of the dark ages
Now some may look at Orochi Chris as soem Kyo wanna-be...wrong! Ororchi Chris may be more of a close range character with good pokes yes. Decent wake-up game as well.
Jumping D is a great combo starter and is a great cross-up
Amputation can be good to use to get close to an opponent espcially after a knock down, same with The Mirrors Vanquishing Flames (A)
his best pokes I'd say are far away C, standing close C, Useless Axe, Doomed Demon since it backs u up to safety. Crouching HP and his Flames In need of the sun are his best anti-airs.
If u get ya opponent in the corner with his command throw combo, go for a stock activate.
The Mirrors Vanquishing can be used to punish a projectile from the right range at the right time.
His Exceed does stupid damage. But he is only invicibile during the attack, on the start-up he has no invicibility.
The second hit on Doomed Demon is his only over-head.
Flames in need of a Sun is the worst projectile, it will go through a standing close opponent, comes out too slow and doesn't combo. Only use (A) from maximum sparingly for safety.