Whoah...Soul Calibur DS? Sounds suspicious.

dark penguin

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Suspicious indeed. Have a look for yourself:
(in spanish, BTW...hopefully someone here can translate it)
bweisdbw.jpg


I copped this off a gamefaqs thread. The author of the thread claims it's from an "official" Club Nintendo South America publication.

I love my DS, but I can only imagine SC would look like total garbage on it. Not to mention....the button and control setup is completely contrary to what one would want for a fighting game, even one that most people(not myself) claim is a button masher.

Can anyone prove or disprove this rumour? I don't care if it's published....I have no idea if that magazine is legit, and will treat it as rumour for now.
 

dark penguin

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Well, I'm hoping this is one of those wild rumours that ends up being true in the end. I love SC and played it to death on my Dreamcast back in tha day.
I have awful visions of it looking and playing like total ass on the DS, unfortunately.
But time will tell.
 

dark penguin

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Tom Wopat said:
Hmm... First person using the touch screen to control the sword, and maybe the gameplay footage on top?

Well anyway, using Google, I found this article:

http://www.cube-europe.com/news.php?nid=6971

And this thread:

http://forums.videogames.co.nz/index.php?showtopic=5321&st=0&#entry68211

Thanks for the links. I really hope this game ends up being released...but...

"According to this source, the DS version will look and sound exactly like the original Dreamcast version"

...can that even be possible?
 
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Tom Wopat said:
I dunno. According to the article's comments since it's on a smaller screen it could.

I find this claim a little outrageous. I mean, sure the DS has power that's not been tapped, but Dreamcast powered?

I smell bullshit.
 

Moob Butter

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it could look close but not the same, the dreamcast is about 4 times more powerful than a DS on paper
 

gamejunkie

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This would make me wet myself! What do you mean the control setup is wrong? I played the xbox version with the normal controller and it worked very well. IMO I think the ds could do it, warioware has some smooth 3d scenes that are encouraging.
 

dark penguin

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gamejunkie said:
This would make me wet myself! What do you mean the control setup is wrong? I played the xbox version with the normal controller and it worked very well. IMO I think the ds could do it, warioware has some smooth 3d scenes that are encouraging.

Well, I got used to playing it in the arcade and on Dreamcast. The way the buttons and D-pad are set up on the DS would take some getting used to. At least it has enough buttons available, though. I like having fighting game buttons in as linear a layout as possible...a la arcade setup or home arcade stick setup. Also...I -hate- using a D-pad for fighting games.
However, I too would wet myself if this game actually came out...
 

barf

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According to this source, the DS version will look and sound exactly like the original Dreamcast version

Technically impossible. Why ?
Because
1) DC graphics take physically too much place for the DS carts
2) DS handles 120 000 lit and textured polygons per second (60fps) that means 2000 polygons max on screen and that s something around 20 times less than the DC version boosted. You could get a scaled down version using System 12 character, but they would have to retouch everything since the game used 360000 polygons/s
3) DS sound processing allows up to 8 channels mixed by hardware (equivalent to super nintendo)
- that s not at all enough for a MIDI/MOD-ized version of the soundtrack, software mixing would take too much CPU
- DS could not feature digital music (pre-mixed like your wav, ogg, mp3 etc) without cacrifice on graphics side (30 tunes in the game iirc)

That of course was just to correct the term "exactly" and doing so i am pretty stupid i know and i do not care :)

But,
It would be possible to make a version looking closer to a soul blade/soul edge which wouldn t be bad at all imho provding it features better Zsorting (making the original ones having colliding polygons to blink).
Soul Edge graphics filled around 18 megabytes in term of data (if someone still having the cd can check) , leaving more than a hundred for music that means full soundtrack in compressed format (1:30 hours of music in MP3 in great quality).

in fact i would be verry happy to see an upgrade to sould edge appearing on DS. because the real time endings were fantastic (and some were multiple) that s at light years of the stupid and lazy few B&W screens they have chosen to use later .
 

Amano Jacu

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To summarize, it says:

Namco is developing a remake of the first arcade Soul Calibur for DS. It's supposed to be better than the original in both video and audio; and there will be an option to execute special movements with just pressing a button. It looks like Link will NOT be in this game.

--------

I really liked this game, I doubt it can be better than the original, but it'll be nice to have it DS.
 

Robert

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(yes, I see the irony of 'highly successful' and 'Dreamcast' in the same sentence)

The guy who write that deserves a long and painful death.
 

dark penguin

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Robert said:
The guy who write that deserves a long and painful death.

Indeed, DC was one of my favorite systems ever. I'm sure he's speaking in terms of overall sales vs PSX and/or PS2, but whatever. To me personally, the system delivered great games and memories, and I will never forget playing PSO, Soul Calibur, etc etc.
 

4lom

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Don't belive anything until 1: you have seen actual screenshots or 2: namco officaly announces it.

Not too sure how a "decent" 3D fighter would run on the DS anyways, especially if they use touch screen for weapon control.

:oh_no:
 

Moob Butter

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it was a wooden 2d version however, hopefully we won't see any of that here ;)

The nintendo DS specs are really halfway between a sega saturn and a N64, not a N64 and a Gamecube like nintendo claims but still it's got enough kick to give a fairly decent conversion of Soul Calibur :glee:

maybe they could use the mic to let you swear at your oppenant before a fight :cool:
 

rarehero

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Mr.Nemoperson said:
Namco made tekken for the gba. So its very possible.

hohohoh.
have you played the gba tekken?
it's ass.
but besides the point,
i can't see it being as good looking as the dc one.
i could see them putting out the original arcade version,
which... compared to the dc version looks like ass.
 

MilkManX

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If it does come out I see various control scemes.

1.) Digital with D-Pad. Arcade style

2.) Touchpad button combination system.

3.)Touchpad for some miniquests or minigames.

I just hope it supports Wi-Fi. ;)
 

Brittney

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madmanjock said:
it could look close but not the same, the dreamcast is about 4 times more powerful than a DS on paper
Does the DS have a graphical advantage though because the screens are only 3"?
 

barf

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no, except that the textures can be far less detailed.
The first problem here is geometry complexity.

You can make the models less detailed (hence reducing the computing cost of scene setup) but that would not comply with what the game is supposed to be (visualy equal to DC)
 
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