playboycougar
Reese. ,
- Joined
- Dec 8, 2001
- Posts
- 2,637
Check it out. If you guys still play over Sega Net Link check out these forums. BAM!!!
http://www.netlink.cjb.net/
http://www.netlink.cjb.net/
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playboycougar said:I busted mine out today to browse the web today for fun. Anyone still play? I'd play someone over it tonight or sometime soon. Anyone?

Shawn Carr2o said:I am playing Keio for my Sega Saturn.![]()
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VanillaThunder said:What's sad is that there is a second-hand store right near me with a bunch of netlink modems in stock.
Should I pick them up?
Another question.. how the fuck is netlink still up?


playboycougar said:If you want to get a site together on how to set up net link that'd be cool. I have the forums covered all ready.
WGolly, get yourself one and we should play. I live pretty close to you. You're out Rt. 17 right?
Clifton NJ. Dude, were you at RevQuixo's house a few years back for one of the get togethers? I could swear I remember you there.VanillaThunder said:Where are you guys at? I'm right across the river...
VanillaThunder said:Where are you guys at? I'm right across the river...
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.....You rock dude. Yeah, this sounds like a pretty neat idea I think.WGolly said:We're both in NJ. I'm down Rt. 17, like PBC said.
Which store has these in stock. I would love to pick one up along with some games (if they have any).
I will register with your site right now PBC.....
The ISP info is not too bad. Name, password, phone number, and DNS. That's it. Of course if you want email there's more, but who would want that? You can't save, and you can't print.Tron 2.0 said:Hmm i didn't know fans still suport the NL.
I still have my old Sega Netlink,but i'm not sure if i want to dig it out.
Plus the fact i have to redo the isp information agian![]()
I think that's, the only thing i have to redo is the DNS number.playboycougar said:The ISP info is not too bad. Name, password, phone number, and DNS. That's it. Of course if you want email there's more, but who would want that? You can't save, and you can't print.

I'm not exactly too sure what that does. I searched google to find this article...VanillaThunder said:Can't someone just set up a special DNS server on the internet for just such a thing? I wouldn't mind doing one myself, I'm just not to familiar with how netlink works. If it's running a standard IP stack, that's easy and the DNS server would be a snap to setup.. if sega put proprietary stuff in there, it's a bit trickier.
The Domain Name System is the software that lets you have name to number mappings on your computers. The name decel.ecel.uwa.edu.au is the number 130.95.4.2 and vice versa. This is achieved through the DNS. The DNS is a heirarchy. There are a small number of root domain name servers that are responsible for tracking the top level domains and who is under them. The root domain servers between them know about all the people who have name servers that are authoritive for domains under the root.
Being authoritive means that if a server is asked about something in that domain, it can say with no ambiguity whether or not a given piece of information is true. For example. We have domains x.z and y.z. There are by definition authoritive name servers for both of these domains and we shall assume that the name server in both of these cases is a machine called nic.x.z and nic.y.z but that really makes no difference.
If someone asks nic.x.z whether there is a machine called a.x.z, then nic.x.z can authoritively say, yes or no because it is the authoritive name server for that domain. If someone asks nic.x.z whether there is a machine called a.y.z then nic.x.z asks nic.y.z whether such a machine exists (and caches this for future requests). It asks nic.y.z because nic.y.z is the authoritive name server for the domain y.z. The information about authoritive name servers is stored in the DNS itself and as long as you have a pointer to a name server who is more knowledgable than yourself then you are set.
When a change is made, it propogates slowly out through the internet to eventually reach all machines. The following was supplied by Mark Andrews Mark.Andrews@syd.dms.csiro.au.
If both the primary and all secondaries are up and talking when a zone update occurs and for the refresh period after the update the old data will live for max(refresh + mininum) average (refresh/2 +mininum) for the zone. New information will be available from all servers after refresh.
So with a refresh of 3 hours and a minimum of a day, you can expect everything to be working a day after it is changed. If you have a longer minimum, it may take a couple of days before things return to normal.
There is also a difference between a zone and a domain. The domain is the entire set of machines that are contained within an organisational domain name. For example, the domain uwa.edu.au contains all the machines at the University of Western Australia. A Zone is the area of the DNS for which a server is responsible. The University of Western Australia is a large organisation and trying to track all changes to machines at a central location would be difficult. The authoritive name server for the zone uwa.edu.au delegates the authority for the zone ecel.uwa.edu.au to decel.ecel.uwa.edu.au. Machine foo.ecel.uwa.edu.au is in the zone that decel is authoritive for. Machine bar.uwa.edu.au is in the zone that uniwa.uwa.edu.au is authoritive for.

VanillaThunder said:What I meant is that there may be proprietary stuff running along with their IP stack and DNS. If you don't know what that is or can't at least hack it up a bit, running a free Netlink DNS is worthless. If you can, you could start a centralized Netlink DNS server for free with little work.
td741 said:If the games work by using a dialup server and connecting to a Netlink server, then you'd probably need to have some sort of netlink server hooked up.