Wow, I couldn't have summed up the SS series better myself. I just played SS1 and SS2 to death last night (8 p.m. to 3 a.m.), and all the memories of playing these 2 games in the MVS all rushed back to me. You can play pressure with some characters, but I don't think any human can come close to matching the AI in winning the medal for blocking. You have to kinda jiggle around, watch for an opening and just slap him for all it's worth, and know the priorities of your move against that of your opponents. I've learned to serious appreciate the different strength levels of slashes and kicks, and gained a fine new appreciation for well-placed crossovers.