- Joined
- Nov 5, 2002
- Posts
- 13,633
Alot of people dump on fatal fury 1. Its understandable to some degree, especially when they where not exposed to it at the time when it came out. There is a tendency to think that it is somehow a lesser street fighter 2 clone. If any game ripped street fighter 2 its AOF1 - fatal fury was more akin to pre-street fighter 2 beat 'em ups (I'd have to dig the names up, but I used to play them in the arcades). It was produced at a time when the beat 'em up was about to become big, and SNK knew this, so they made Fatal Fury (rather than as a reaction to Street Fighter 2's success).
I will admit that I have a bias for this game. I was impacted by it as a kid when the game was released in the arcades (playing it back then on a large arcade screen (which was probably smaller than I remember it to being, Iwas only 13 or 14), with all the colours, the cartooney graphics, the changing times, and the over the top moves - it was a big deal) and I haven't been able to shake it off since. I played it when it came out and not a while later, so this may have something to do with it.
Maybe I am part of a (one peson) minority for still loving this game, but I think fans of beat 'em ups must appretiate what this first instalment brought to the table. Terry, Andy, and Joe have not changed that much since their first outing.
Its easy to say that everything SNK did beat 'em up-wise was due to street fighter 2, and that they just made clone after clone, but you can see from the start that there was a different take on things. SNK beat 'em ups had more drama in them than their Capcom counterparts (hence the drama in these forums
), and where more story driven.
I feel that being harsh on this game is unfair because it is a classic - and for me as much as street fighter 2 was for many of you - and it lay the ground work for the great games that where to follow from SNK. You can't deny the innovation, the arcade purity (unlike street fighter 2s for me at the time), and the charm/scale of this game, nor can you overlook its reach and influence.
Am I wrong? let me know.
I will admit that I have a bias for this game. I was impacted by it as a kid when the game was released in the arcades (playing it back then on a large arcade screen (which was probably smaller than I remember it to being, Iwas only 13 or 14), with all the colours, the cartooney graphics, the changing times, and the over the top moves - it was a big deal) and I haven't been able to shake it off since. I played it when it came out and not a while later, so this may have something to do with it.
Maybe I am part of a (one peson) minority for still loving this game, but I think fans of beat 'em ups must appretiate what this first instalment brought to the table. Terry, Andy, and Joe have not changed that much since their first outing.
Its easy to say that everything SNK did beat 'em up-wise was due to street fighter 2, and that they just made clone after clone, but you can see from the start that there was a different take on things. SNK beat 'em ups had more drama in them than their Capcom counterparts (hence the drama in these forums
I feel that being harsh on this game is unfair because it is a classic - and for me as much as street fighter 2 was for many of you - and it lay the ground work for the great games that where to follow from SNK. You can't deny the innovation, the arcade purity (unlike street fighter 2s for me at the time), and the charm/scale of this game, nor can you overlook its reach and influence.
Am I wrong? let me know.
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Those intermissions define the true ARCADE EXPERIENCE of years gone by imo!
I saw this game in a store and played it for some minutes,after thats I loved it sooo much the Fatal Fury Series is still the true KOF in my eyes and I love it still more then any SF out there.



