capcom fighting jam, full release impressions.

beelzebubble

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first up lets get some things straight. im not biased either towards or against this game. i am keen for something to play though seeing as i have given up on neowave so this game is the next big thing for me.

secondly i compare this game as a piece of creative work to cvs2 the most. not to nbc or sfalpha, etc.

thirdly i try to be as fair as possible. no point in a report on something if its just a rant of fanboy/antifanboy opinion imo.


ok, no noticeable changes from the last loke test i went to, not on an aesthetic level at least though moves/damage/system, etc may have received tweaking. all supers are in (demitris midnight bliss and ingrid and muks level threes are in). there was about 40 ppl trying to play on 4 back to back sets at monte carlo so i had no way of checking out the final bosses etc today.

ok graphics first, well a fighting game is like a girl ive been finding recently at first the looks (graphics) matter but after a week or two its all about the personality (gameplay). at this point i will say though that COMPARED TO CVS2 as a piece of creative work its shit (read 3 or 4 out of ten for effort). sprites look almost exactly like their counterparts from whichever game they come from. see leo side by side with ryu and youll notice the different shading and outlining styles. leo against zangief or demitri and the pixellation of the latter two look even worse against a smoother leo. coloring is different as is shading and the like. yeah thats just graphics though so it wont mean shit in a month or so but its sad to see such a lack of effort considering how long ago capcom released their last fighter (no thats not a comparison to anything snk has/is doing).

bgs are a very mixed bag but i will say this, they are either completely devoid of life (inside the warped castle or the beautiful sunset through ruins stage) or just plain pathetically animated (like the city street one with ken who turns his head every 5 seconds, the jungle one with a shark or something in the water behind the foliage or the cambodia looking one with dhalsims silly looking shadow and adons three frame practicing sequence). again it reeks of "cant be bothered". yeah the ruins one is beautiful but its not near enough to make me feel like this game took effort.

ok now gameplay, the meat and potatoes of a fighting game. well balance, system quality is impossible to say at this point (of course) and its gonna take months for the cheese or quality to shine (unless its as badly broken as svc which is of course highly unlikely) but the lake of evasive/defensive options seem to make this a very old school street fighter style game, in other words i foresee fireball traps, relying on strong normal aa's (like leo's c.HP) and the like being a staple of this game, again its too early to really tell though so i could be completely wrong, indeed felicia seemed to have a solid rush down game.

speed is slower than the current norm, considerably slower than cvs2 and prolly slower than alpha3, more like standard setting on alpha 2 id say. nool is like a balloon when he jumps, just asking to get hit.

character trends were as follows, lots of ryus, leos (surprising), karins, and ingrids. quite a few giefs, alexs, guiles and demitris. a few felicias, muks and yuns.

surprise character award goes to leo, wow, he is a poking king it would seem. fast recovery 3/4 screen crouching MP (i think) is great and used a lot. he jumps and can smack you with a (i think) j.HP from a mile away making mistimed fbs or aa's easily punishable. he seems to be able to level up and in doing so heal himself in game. he can be played a little like gief with his command throw and his super command throw does somewhere between half a bar and 2/3 or a bar (ouch). he was getting lots of use and lots of wins.

mukuro seems a little weak as does nool.

guile, ryu, karin and leo as i said seem strong.

well thats about it for now, im sure ill expand on these impressions as i play more as will others i am sure :)
 

Mr-Megalo

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all I wanna know is how does Guy and Yun play - are they any good.

I HATE the CVS series but I am looking forward to this game to see if it plays better - roll on december
 

Curt

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Good info there beelzebubble.

I hope this game is fun and playable, especially in versus.

But like you allude it to, it probably can't be as broken as SVC.

I personally didn't mind the Visual Style of CVS2, and still play it on a nearly daily basis, and I wouldn't mind the gameplay feeling like a nice contiunuation on the CVS2 Gameplay.
 

Mr.Nemoperson

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Good immpressions. The game sounds OK. But Iv never really had a desire to pit darkstalkers characters and street fighters together. Which are the majority of the fighters. So im not to excited about this game that much.
I think the pixelated characters are excusable because this is supposed to be a compilation of games. As in that you can fight with a direct rip of a SF2 character againts a warzard character. It may look silly but at least if you have the desire to play as SF2 guile now you can.

When is this game coming to ps2/xbox? I think I read on gamespot sometime next month?
 

beelzebubble

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Mr.Nemoperson said:
Good immpressions. The game sounds OK. But Iv never really had a desire to pit darkstalkers characters and street fighters together. Which are the majority of the fighters. So im not to excited about this game that much.
I think the pixelated characters are excusable because this is supposed to be a compilation of games. As in that you can fight with a direct rip of a SF2 character againts a warzard character. It may look silly but at least if you have the desire to play as SF2 guile now you can.

When is this game coming to ps2/xbox? I think I read on gamespot sometime next month?

16th of november in the us apparently.
 

Mushiki

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Thank you for the information, beelzebubble, I look forward to playing this game.
 

bloodriot

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it might be a bit bland but I have a bad feeling it will be much better than ngbc, ngbc is just looking and sounding just a little too much like svc :mad: only time will tell?
 

beelzebubble

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bloodriot said:
it might be a bit bland but I have a bad feeling it will be much better than ngbc, ngbc is just looking and sounding just a little too much like svc :mad: only time will tell?

im the complete opposite. nbc holds more appeal for me. im getting owned by darkstalkers or sf3 characters or whatever in this game like i would if i were playing those games... there is nothing new in this game (imo) despite the fact its a merging of systems... im sure the fans of the respective games are happy though.

just not my cup of tea, definitely worth playing if you are into any of the included games.
 

bloodriot

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beelzebubble said:
im the complete opposite. nbc holds more appeal for me. im getting owned by darkstalkers or sf3 characters or whatever in this game like i would if i were playing those games... there is nothing new in this game (imo) despite the fact its a merging of systems... im sure the fans of the respective games are happy though.

just not my cup of tea, definitely worth playing if you are into any of the included games.

ngbc still holds appeal for me but I'm scared that it might become the new svc , for some reason I never liked darkstalkers I tried but meh, the warzard charas are a big plus in a way, but I am impressed with Capcom's playtesting even tho fighting games mean nothing to them anymore they were still testing away.
 

RBjakeSpecial

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Thanks for the impressions Beelzebubble. I'll try and make it to akihabara tomorrow and see if I can get a few games in. I was really dissapointed with the bgs and the character sprites at the loke test. Also there was some MEAN anakaris keep away happening that was annoying the crap out of me. I'll keep an open mind and try it out.
 

kafuin_gaira

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the only interest i have in this game is seeing how the warzard characters play. any more info about leo or hauzer would be highly appreciated.
 

beelzebubble

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kafuin_gaira said:
the only interest i have in this game is seeing how the warzard characters play. any more info about leo or hauzer would be highly appreciated.

leo is like an alpha 3 zangief. he does well in the air (lacks the priority of zangief but has huge range being able to hit even when jumping a fireball or the like from half a screen away or so). has a screw pile driver (lower damage and range though still can be spammed in close and maybe used defensively).

hes also got the big zangief style pokes from over half the screen away (a crouching one which migh be c.MP or MK) though they are slower.. guess thats the payoff for range. hes also got a great c.HP aa (zangief also has a great normal aa in sfa3, a c.HP from memory).

lastly his super piledriver does nice damage.

hauzer... please let me forget hes in it :)
 

Dancing Mad

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Mr-Megalo said:
all I wanna know is how does Guy and Yun play - are they any good.

yeah, same here, what I really like to know is if Yun got his Genei Jin back.
 

beelzebubble

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RBjakeSpecial said:
Thanks for the impressions Beelzebubble. I'll try and make it to akihabara tomorrow and see if I can get a few games in. I was really dissapointed with the bgs and the character sprites at the loke test. Also there was some MEAN anakaris keep away happening that was annoying the crap out of me. I'll keep an open mind and try it out.

im still planning on getting up to tokyo to visit the crew up there around late nov/early dec. challenge?
 

RBjakeSpecial

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beelzebubble said:
im still planning on getting up to tokyo to visit the crew up there around late nov/early dec. challenge?

Yeah! that would be awesome! I'm going home for christmas vacation.

I got to play about fighting jam about 5 times today. (lost every match :() The game is nice. Everything has this light pastel feel to it. It's very polished and the art is fantastic.

This is going to be a great game, but like SvC I have a feelng it's not going to be taken very seriously. I saw a lot of people playing Ryu and Leo today.

That new character Ingrid seems pretty worthless...... don't know yet.
 

Mr-Megalo

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Amano Jacu said:
Looks like this game arcade kit costs 3245$...

http://www.coinopexpress.com/products/pcbs/system_246/Capcom_Fighting_Jam_4572.html

With the ports coming so soon, don't you think most arcades will wait to just hook a console to the cab?

must . . . resist. . . . . . cant justify that kind of cash . . . :spock:
on the other hand that would be perfect in my new cab when it gets here :help:
fuck it its inevitable that I will get this game but not at £1800 before shipping

lets see if the system 246 kit drops in price after the PS2 version is released
 

Chicago Cheeseburgler Crew

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Fran said:
http://www.a-cho.com/match/index.html


download match movies


8 files



is it just me or the vampire cast is slightly "omg top tiers!!1!"


if you use leo,how can you get close to jedah ?


oh well

yea i watched a few matches yesterday, and jedah seems too quick. but then again leo looks like he has a alotta range.

this still on schedule for a 11/16 ps2 release?
 
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