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Latest activity
Hattori Hanzo
reacted to
mmsadda's post
in the thread
NG.DEV Team MVS Carts - Nuances/Issues?
with
Like
.
OK, thanks for the info everyone! Not convenient, but it's good to know there's nothing malfunctioning.
1 minute ago
Hattori Hanzo
reacted to
Johnny16Bit's post
in the thread
NG.DEV Team MVS Carts - Nuances/Issues?
with
Like
.
We have a similar problem with our games - the selection cursor just won't move on multislots, and will remain stuck on our game's...
1 minute ago
skate323k137
replied to the thread
FS: CPS2, NAOMI, JAMMA...
.
Also found: CPS2 MVC batteryless w/char unlock roms blue B board - $200 + ship RBFFS Blue MVS cart, looks like repro label - $100...
19 minutes ago
Lagduf
reacted to
HornheaDD's post
in the thread
OFFICIAL N-G.com Star Trek Thread
with
Like
.
No.
20 minutes ago
Average Joe
replied to the thread
File this one under "Dafuq, Sega??": Comedy Central Golden Axe tv series officially happening
.
Remember Beast Rider? That sucked.
25 minutes ago
HellioN
replied to the thread
Fatal Fury: City of the Wolves
.
@HornheaDD No I don't think he does in this one. I haven't played it in a minute so I'm not 100%. The game has a command list in the...
28 minutes ago
ratson
reacted to
Stefan's post
in the thread
File this one under "Dafuq, Sega??": Comedy Central Golden Axe tv series officially happening
with
Like
.
https://variety.com/2024/tv/news/golden-axe-animated-series-mike-mcmahan-comedy-central-matthew-rhys-danny-pudi-1235973820/
42 minutes ago
CORY
reacted to
Stefan's post
in the thread
File this one under "Dafuq, Sega??": Comedy Central Golden Axe tv series officially happening
with
Haha
.
https://variety.com/2024/tv/news/golden-axe-animated-series-mike-mcmahan-comedy-central-matthew-rhys-danny-pudi-1235973820/
52 minutes ago
mmsadda
reacted to
HeavyMachineGoob's post
in the thread
(SOLD)FS WAKU WAKU 7
with
Love
.
I bought this Waku Waku 7 and submitted board scans to mvs-scans.
Today at 1:49 PM
Neo Alec
replied to the thread
NG.DEV Team MVS Carts - Nuances/Issues?
.
Honestly multislot boards only work right with original games, and even then certain combinations of newer official games can cause...
Today at 1:49 PM
Neo Alec
reacted to
Johnny16Bit's post
in the thread
NG.DEV Team MVS Carts - Nuances/Issues?
with
Like
.
We have a similar problem with our games - the selection cursor just won't move on multislots, and will remain stuck on our game's...
Today at 1:47 PM
mmsadda
replied to the thread
NG.DEV Team MVS Carts - Nuances/Issues?
.
OK, thanks for the info everyone! Not convenient, but it's good to know there's nothing malfunctioning.
Today at 1:44 PM
mmsadda
reacted to
Hattori Hanzo's post
in the thread
NG.DEV Team MVS Carts - Nuances/Issues?
with
Like
.
Sounds kind of common for new carts that need a little more power. Same problem with the 161 in 1 or NeoSD I guess.
Today at 1:43 PM
mmsadda
reacted to
Neo Alec's post
in the thread
NG.DEV Team MVS Carts - Nuances/Issues?
with
Like
.
Sounds about right. The carts are very nonstandard. They have a boot up sequence when powered on. They impose restrictions on the...
Today at 1:43 PM
mmsadda
reacted to
Johnny16Bit's post
in the thread
NG.DEV Team MVS Carts - Nuances/Issues?
with
Like
.
We have a similar problem with our games - the selection cursor just won't move on multislots, and will remain stuck on our game's...
Today at 1:43 PM
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